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Social Influences Involved in Teenage Gambling Behavior
Silver High School Ben Fox Kyle Youngs |
Executive Summary | Purpose | Proposal | Methology | Results and Conclusion |
Methology Mean = (bet(1)+bet(2)+bet(3)+….+bet(n))/n where n is the number of times played. In the Excel spreadsheet, three other worksheets were created to analyze the data for each game played. The means from each participant were copied to these worksheets along with the gender and identity number given each participant. From this data, the mean and standard deviation were calculated. The mean was found by using the mathematic formula: X = (X(1)+ X(2)+ X(3)+….+X(n))/n where n is the number of participants and, X() is the mean of each participant. Since this model is dealing with a sample that is being used to estimate properties of a population, the standard deviation formula is: Standard deviation = (((X1- X)+( X2 - X) + (X3 - X)….+(Xn- X)) / (n-1))x(1/2) Where n is the number of participants, X() is the mean of each participant, and X is the mean of all of the means There are four basic steps: · Compute the expected numbers. · Compare the observed and expected numbers. · Compute the chi-squared statistic. · Make a decision. Step1: Compute the Expected Numbers: The formula used for finding the expected number in any row and column combination is: Expected number = (row total)x(column total) / (table total) Step2: Compare the Observed and Expected Numbers: Compute for each of the cells of the table: (Observed number - Expected number)2/(Expected number) Step3: Compute the Chi-Squared Statistic: Compute the chi-squared statistic, by adding the numbers in all of the cells from step 2. This result is the chi-squared statistic. Step4: Make the Decision: Using a statistics textbook [8], one would need to look up the appropriate number in a table called "percentiles of the chi-squared distribution" using the frequency table: Frequency = (row-1) x (column-1) number of participants minus one as the degrees of freedom value and a probability (p) of 0.99. The value located on the chart is the "magic" number used for decision making. |